Title: Read Me High-King Mauler. Post by: pyrosmancer on June 21, 2007, 09:30:57 pm Post here your tactics:
Here a how to movie: http://www.warcraftmovies.com/movieview.php?id=36776 (http://www.warcraftmovies.com/movieview.php?id=36776) Abilities High King Maulgar (http://www.mmo-champion.com/images/articles/instance/maulgar/maulgar.png) Tanked by : Warrior, Warrior + OT (if needed) in phase 2 Healers : 4 (You can have 3 if the tank is flasked and if other healers come to help once their respective adds are dead) Arcing Smash Same as Cleave, hits for 6000 to 12000 dmg on plate. Whirlwind: His whirlwind does 7000 dmg on plate and will probably kill any cloth-wearer on his way. Some bossmods may warn you just a few seconds before he does it but melee DPS should be very cautious here and DPS only after he finished it for about 15 seconds. At 50% life, Maulgar will enrage and use : AOE Fear : Short range, will probably only affect people in melee and you should have an offtank waiting in the raid to get him back to his spot after he charges. Charge : Charge a non-feared target, this is where your offtank is useful, bring him back to the tanking spot before he's got time to whirlwind in the middle of your healers. Krosh Firehand (Mage) (http://www.mmo-champion.com/images/articles/instance/maulgar/krosh.png) Tanked by : Mage Healers : 1 (2 if spellsteal is resisted) Fire Ward Shield (Spellstealable) : Reduce fire damages, a Mage have to spellsteal this to tank him. A second priest should be ready to heal as a support in case the spellsteal is resisted. Fireball : 9000 damage, he will cast it every 3~5 seconds, damages are lowered by Fire Ward Shield. Blastwave : 7000 damage every 10~15 seconds, 20 yards range. This is the reason you keep him at range from the rest of the raid, the mage tanking him doesn't have to be under 20 yards range and won't get damaged by this spell. Olm the Summoner (Warlock) (http://www.mmo-champion.com/images/articles/instance/maulgar/olm.png) Tanked by : 2 Warriors or 1 Warrior + 1 Summoned Felhunter Healers : 3 (Shared with Priest) Summon Felhunter : Happens every minute. Enslave and taunt Olm with it. You can choose to let him tank if you don't have enough warriors, or just use the taunt and let him die. A warrior is more efficient to tank (he takes less damage) so if you can afford it you should let him die. Do not kill him too fast if you don't need it to tank, he can dispell the Dark Decay DOT. Death Coil : Same as warlock spell, fear and deals 2000 damage to the main tank, also heal him for 4000 damage. This is where your 2nd tank taunt to get aggro. Dark Decay : DOT. 500 dmg every 2 seconds for 10 seconds. Not very threatening but if you've got a felhunter enslaved, use it to dispell it and save your healers some mana. Blindeye the Seer (Priest) (http://www.mmo-champion.com/images/articles/instance/maulgar/blindeye.png) Tanked by : 1 Warrior Healers : 3 (Shared with Warlock) Heal (Interruptable) : Single target heal, interrupt it. Prayer of Healing (Interruptable) : AOE Heal Shield + 30 yards range and heals all his friends for around 33% of their life. He will first cast his shield, and will begin to cast the AOE heal, you've got something like 4 or 5 seconds to DPS him enough to kill the shield and be able to interrupt him (stun, poisons). Try to keep a Curse of Tongues on him. Kiggler the Crazed (Shaman) (http://www.mmo-champion.com/images/articles/instance/maulgar/kiggler.png) Tanked by : 2 Hunters / Shamans, but could use any guy with enough nature resist Healers : 1 Sheep : Well ... it's a sheep. Get a 2nd hunter/shaman to tank it while the first one is sheeped. Lighting Bolt : 1000-1500 Nature damage. He chaincast it on the highest aggro. AOE Knockback : 2500 Damage, 10 Yards range. Doesn't matter since you're tanking it from 20+ yards. The Pull (http://www.mmo-champion.com/images/articles/instance/maulgar.png) This is the most important part of the fight, make sure everyone know where he has to go and why. The mage will run to the guy with the highest aggro and start casting fireball once he reaches him. All the others can be pulled with ranged attacks/misdirection. If you've got everyone in place, you've got 70% chances to kill Maulgar. The Fight Kill order : Priest > Warlock > Mage > Shaman > Maulgar
Title: Re: Read Me High-King Mauler. Post by: Tarich on June 22, 2007, 02:29:31 pm Really nice post Pyro!
Title: Re: Read Me High-King Mauler. Post by: Canthar on June 22, 2007, 03:34:39 pm I hope ppl will learn from this post content ;)
Title: Re: Read Me High-King Mauler. Post by: Poltergeist on June 22, 2007, 03:58:50 pm Nice pyro ;D
I also want ppl to do the elite q in BEM, when u get the q in ogrila u can make Flasks that works in Gruuls lair ridiculusly easy. :) Title: Re: Read Me High-King Mauler. Post by: pyrosmancer on June 26, 2007, 12:45:32 am (http://img369.imageshack.us/img369/9715/wowscrnshot062507224014vb4.th.jpg) (http://img369.imageshack.us/my.php?image=wowscrnshot062507224014vb4.jpg)
Downed @ 25-6-2007 Title: Re: Read Me High-King Mauler. Post by: Daehauq on June 29, 2007, 01:26:12 pm Love how you highlighted me on the pic Pyro<3 :D
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